Timeline
Dec 2, 2016:
- 8:46 PM Ticket #10 (filenames are not translated to/from utf-8) updated by
- Thanks, applied in r2172. I'm leaving the issue open for people using …
- 8:43 PM Changeset in gitlab [0eaf3fc]macos by
- Use iconv to convert filenames from UTF-8. Patch by miniupnp, with …
- 8:30 PM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) updated by
-
Cc changed
- 8:29 PM Ticket #10 (filenames are not translated to/from utf-8) updated by
-
Cc changed
- 8:28 PM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) updated by
- I had a look at the .IFF from the test suite. Many are truncated (copy …
- 10:56 AM Ticket #49 (windows zlib1.dll error entrypoint missing) updated by
-
Description changed
It is not possible to mix SDL1 and SDL2 in the same program. They have … - 10:39 AM Ticket #49 (windows zlib1.dll error entrypoint missing) updated by
- ok i found out why this happened. in the sdl-config script there is a …
Dec 1, 2016:
- 11:09 PM Ticket #49 (windows zlib1.dll error entrypoint missing) updated by
-
Description changed
#include <SDL.h> is the right way to do thing. If you don't believe … - 10:35 PM Ticket #49 (windows zlib1.dll error entrypoint missing) updated by
- i have got the dll from here http://zlib.net/zlib128-dll.zip and here …
- 1:11 AM Ticket #49 (windows zlib1.dll error entrypoint missing) updated by
- Updating libraries is an endless race, IMO. This version of zlib1.dll …
- 1:10 AM Ticket #47 (somehow make it visible what page is active) updated by
- i have just included a Current_page variable in the rev 2171 in the …
- 12:51 AM Ticket #49 (windows zlib1.dll error entrypoint missing) created by
- Hi, i have just compiled GrafX2 from svn rev. 2171 with mingw32 but …
Nov 29, 2016:
- 8:56 PM Ticket #48 (Unimplemented Flip / X-Flip shortcuts in palette editor) created by
- I'm using the latest trunk, i does a regular flip and f does nothing.
Nov 28, 2016:
- 11:36 PM Ticket #47 (somehow make it visible what page is active) updated by
- so would add an variable that is set to 0 at start (0=normal page) and …
- 11:03 PM Ticket #32 (lua get used/unique colors functions) updated by
- Yes that's what i'm looking for ... nice thanks. And sorry for the …
- 10:47 PM Ticket #43 (lua selectlayer return nil if layer/frame not exist or function that ...) closed by
- fixed
- 10:46 PM Ticket #39 (Tile grid cannot be enabled for new picture) updated by
- The grid colors are picked from the "XOR table" computed by …
- 10:32 PM Ticket #43 (lua selectlayer return nil if layer/frame not exist or function that ...) updated by
- Fixed in r2171.
- 10:29 PM Changeset in gitlab [0ce386bb]macos by
- Add a way to query the layer count and spare layers functions. Fixes …
- 10:13 PM Ticket #39 (Tile grid cannot be enabled for new picture) updated by
- oh yes the its a dark blue i don't saw it because it was very bright …
- 9:51 PM Ticket #47 (somehow make it visible what page is active) updated by
-
Description changed
The program does not know which page is main or spare. When you … - 9:30 PM Ticket #47 (somehow make it visible what page is active) created by
- Hi, i had edited some animations that look nearly the same the one to …
- 9:24 PM Changeset in gitlab [bb5da79]macos by
- CPC/SCR: allow 32K pictures. Set R12 so that the picture can use the …
- 8:59 PM Ticket #46 (if clicked on not existent bockmark grafical display errors occur) updated by
- from the second stuck in the flash thing it only happens if it was …
- 8:25 PM Ticket #46 (if clicked on not existent bockmark grafical display errors occur) created by
- Hi, here is how to reproduce the bug, set an directory in the ini …
- 8:00 PM Ticket #45 (relative paths should allways start from same point) updated by
- I have added a little pic how it might look like what i meant with the …
- 7:55 PM Ticket #45 (relative paths should allways start from same point) created by
- This is what i wrote on the old google code page because i don't know …
- 1:38 PM Ticket #44 (copy all layers/frames to spare page option) created by
- Hi, now it is so that only one frame/layer can be copyed over to the …
- 1:38 PM Ticket #43 (lua selectlayer return nil if layer/frame not exist or function that ...) updated by
- Let's keep it here, it should be very similar code for both.
- 1:23 PM Ticket #43 (lua selectlayer return nil if layer/frame not exist or function that ...) updated by
- by thinking over it it would be the best to have booth the nil value …
Nov 27, 2016:
- 10:18 PM Ticket #43 (lua selectlayer return nil if layer/frame not exist or function that ...) created by
- Hi, i was trying to write a little script for animated pictures to …
- 9:53 PM Ticket #42 (lua on selectlayer(n) the toolbar gets not updated) created by
- Hi, the bug can be reproduced with: make an layered picture or an …
Nov 23, 2016:
- 10:11 PM Ticket #10 (filenames are not translated to/from utf-8) updated by
- We already have the latin accented chars (well, most of them). Fitting …
- 7:16 PM Ticket #10 (filenames are not translated to/from utf-8) updated by
- About displaying characters that are not in the Windows-1252 code …
Nov 22, 2016:
- 10:31 PM Ticket #11 (show total frames in animation panel) closed by
- fixed: Done in 2169. The total number is aligned to the right, currently. On …
- 10:30 PM Changeset in gitlab [5d51158]macos by
- Show total number of frames in animation bar. Fixes #11. …
- 10:14 PM Ticket #33 (360-color hue slider) updated by
- In the current implementation, the 3 sliders need to have the same …
- 10:06 PM Ticket #34 (Latency on mouse pointer when running Grafx2 in Windows 10) updated by
- There are some settings you can try to adjust in the INI file: […] …
- 10:00 PM Ticket #39 (Tile grid cannot be enabled for new picture) updated by
- I get a grid here, but it uses the wrong color (blue on black instead …
- 9:50 PM Ticket #10 (filenames are not translated to/from utf-8) updated by
- Hi, Thanks for working on this! Some comments: - We definitely need a …
- 9:45 PM History edited by
- (diff)
- 9:44 PM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) closed by
- fixed: Applied in r2168. (there is no r2169 yet?) Thanks! I tested all the …
- 9:42 PM Changeset in gitlab [2fc6b93]macos by
- Fix loading some Atari ST IFF files IFF is a versatile format, and …
- 2:49 PM Ticket #41 (Safety colors in preview even if disabelt) updated by
- Yes, the constraint is still how the entire screen is always 256 …
- 7:09 AM Ticket #41 (Safety colors in preview even if disabelt) updated by
- Currently, GrafX2 is running in 256-color mode and the screen palette …
- 1:43 AM Ticket #41 (Safety colors in preview even if disabelt) created by
- Hi, the bug can be reproduced by: set Safety_colors = no in the ini …
Nov 21, 2016:
- 11:36 PM Ticket #40 (Grid panning) created by
- I'm using working on a game, and I want to make animations with …
- 12:49 AM Ticket #10 (filenames are not translated to/from utf-8) updated by
- I just need to add a #define in order for the code to be enabled only …
Nov 20, 2016:
- 3:30 PM Ticket #39 (Tile grid cannot be enabled for new picture) created by
- Hi, the bug can be reproduced as follows: - start GrafX2 - don't …
- 1:18 AM Ticket #10 (filenames are not translated to/from utf-8) updated by
- OK, I've started to fix that. with "Work_in_progress_issue10.patch" …
- 12:01 AM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) updated by
- my patch is based on r2169 of the SVN sources
Nov 19, 2016:
- 11:56 PM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) created by
- The Atari ST version of Deluxe Paint supports 3 compressions modes : 0 …
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