Timeline
Jun 18, 2022:
- 5:10 PM Ticket #136 (Jerky mouse movement when using SDL2 backend on Linux) updated by
- If I remember correctly, the editor engine has two states: 1) "when …
- 11:34 AM Ticket #136 (Jerky mouse movement when using SDL2 backend on Linux) updated by
- I'm not suggesting to drop any events but to limit the number of calls …
- 10:48 AM Ticket #136 (Jerky mouse movement when using SDL2 backend on Linux) updated by
- As mentionned in the ticket, there is a "merge movement" setting for …
- 10:07 AM Ticket #136 (Jerky mouse movement when using SDL2 backend on Linux) updated by
- Hi there, I noticed a similar problem on my Mac (macOS 11.6.6 …
- 8:33 AM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- In case anyone is interested in this: I got it to compile on my Mac …
Jun 5, 2022:
Jun 2, 2022:
- 10:06 PM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- ../bin/grafx2-sdl2 is indeed the linked binary that makes doesn't even …
- 8:03 AM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- […] But the files reported by make do not exist. In principle I …
- 1:17 AM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- if there is no error message, I just don't know how to help you. it …
Jun 1, 2022:
- 8:28 AM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- I installed SDL2 through brew: […]
- 8:28 AM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- […] humm?
May 31, 2022:
- 7:28 PM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- also have you installed a SDL2 sdk somehow (through brew or macports). …
- 7:24 PM Ticket #170 (Failed to build GrafX2 on my Mac) updated by
- that is strange what if you run make directly from the src/ …
Note:
See TracTimeline
for information about the timeline view.