Timeline



Nov 21, 2016:

11:36 PM Ticket #40 (Grid panning) created by ssaammp
I'm using working on a game, and I want to make animations with …
12:49 AM Ticket #10 (filenames are not translated to/from utf-8) updated by miniupnp
I just need to add a #define in order for the code to be enabled only …
12:47 AM issue10_a.patch attached to Ticket #10 by miniupnp
fully working patch

Nov 20, 2016:

3:30 PM Ticket #39 (Tile grid cannot be enabled for new picture) created by HoraK-FDF
Hi, the bug can be reproduced as follows: - start GrafX2 - don't …
1:18 AM Ticket #10 (filenames are not translated to/from utf-8) updated by miniupnp
OK, I've started to fix that. with "Work_in_progress_issue10.patch​" …
1:15 AM Work_in_progress_issue10.patch attached to Ticket #10 by miniupnp
12:17 AM issue_10.png attached to Ticket #10 by miniupnp
show the problem on a linux machine
12:01 AM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) updated by miniupnp
my patch is based on r2169 of the SVN sources

Nov 19, 2016:

11:57 PM logo.iff attached to Ticket #38 by miniupnp
sample brush supplied with Deluxe Paint ST
11:57 PM kingtut.iff attached to Ticket #38 by miniupnp
sample image supplied with Deluxe Paint ST
11:57 PM GrafX2_deluxe_paint_ST_iff.patch attached to Ticket #38 by miniupnp
patch for support of "VERT WORD" IFF Files
11:56 PM Ticket #38 (Load .IFF files saved by Deluxe Paint ST in "vert word" compression) created by miniupnp
The Atari ST version of Deluxe Paint supports 3 compressions modes : 0 …

Nov 8, 2016:

3:21 AM Ticket #37 (lua first use of setpicturesize resets last changed color) created by HoraK-FDF
Hi, here is how to reproduce the bug: - load a file. - change a …
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