1 | /**********************************************************************
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2 | * Music Player for the ATMega8
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3 | * Uses all 3 timers for generating a 2voices, 1bit sound.
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4 | * Copyright 2010, Adrien Destugues <pulkomandy@pulkomandy.ath.cx>
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5 | * Distributed under the terms of the MIT licence
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6 | **********************************************************************/
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7 |
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8 | #include <avr/io.h>
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9 | #include <avr/interrupt.h>
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10 | #include <avr/wdt.h>
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11 | #include <avr/pgmspace.h>
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12 | #include <util/delay.h>
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13 |
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14 | #include <string.h>
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15 | #include <stdbool.h>
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16 |
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17 | #define C2_SoundOn() TCCR2 |= (1<<CS22)|(1<<CS20) /* enable timer */
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18 | #define C2_SoundOff() TCCR2 &= ~((1<<CS22)|(1<<CS20)) /* disable timer */
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19 | #define C2_SetFreq(f) OCR2 = (f)
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20 |
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21 | #define C1_SoundOn() TCCR1B |= (1<<CS12) /* enable timer */
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22 | #define C1_SoundOff() TCCR1B &= ~(1<<CS12) /* disable timer */
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23 | #define C1_SetFreq(f) OCR1A = (f)
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24 |
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25 | typedef enum {
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26 | S, // silence
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27 | N, // normal
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28 | A, // arpeggio
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29 | V, // vibrato
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30 | T, // tremolo
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31 | } FX;
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32 |
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33 | // A note is made of frequency, duration, and a boolean indicating if it is
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34 | // silence or a real note. Things that should be changed here :
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35 | // * Have a note value instead of an hardcoded frequency,and have an octave
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36 | // * Allow for effects (arpegio, vibrato for example)
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37 | typedef struct {
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38 | unsigned char n; // note
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39 | unsigned char d; // length
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40 | FX f; // FX
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41 | unsigned char p; // params
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42 | } C2_Note;
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43 |
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44 | // Mapping of notes to OCR2 values for timer 2.
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45 | static const char Note2Reg[] = {
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46 | 0xEC,
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47 | 0xE0,
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48 | 0xD1,
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49 | 0xC4,
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50 | 0xB8,
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51 | 0xAF,
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52 | 0xA6,
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53 | 0x9F,
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54 | 0x97,
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55 | 0x8D,
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56 | 0x84,
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57 | 0x7E,
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58 |
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59 | 0x76,
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60 | 0x6F,
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61 | 0x6A,
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62 | 0x64,
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63 | 0x5E,
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64 | 0x58,
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65 | 0x53,
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66 | 0x4F,
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67 | 0x4A,
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68 | 0x45,
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69 | 0x42,
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70 | 0x3F,
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71 |
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72 | 0x3B, // C
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73 | 0x37, // C#
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74 | 0x34, // D
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75 | 0x32, // D#
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76 | 0x2F, // E
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77 | 0x2C, // F
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78 | 0x29, // F#
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79 | 0x27, // G
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80 | 0x25, // G#
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81 | 0x23, // A
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82 | 0x21, // A#
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83 | 0x1F, // B
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84 |
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85 | 0x1D, // C
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86 | 0x1B, // C#
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87 | 0x1A, // D
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88 | 0x18, // D#
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89 | 0x17, // E
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90 | 0x16, // F
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91 | 0x14, // F#
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92 | 0x13, // G
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93 | 0x12, // G#
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94 | 0x11, // A
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95 | 0x10, // A#
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96 | 0xF // B
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97 | //0xE, // C
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98 | //0xD // C#
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99 | };
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100 |
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101 | #define C(n) 12*n
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102 | #define Cs(n) C(n)+1
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103 | #define D(n) C(n)+2
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104 | #define Ds(n) C(n)+3
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105 | #define E(n) C(n)+4
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106 | #define F(n) C(n)+5
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107 | #define Fs(n) C(n)+6
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108 | #define G(n) C(n)+7
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109 | #define Gs(n) C(n)+8
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110 | #define A(n) C(n)+9
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111 | #define As(n) C(n)+10
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112 | #define B(n) C(n)+11
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113 |
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114 | // Song data. A list of notes. Looped.
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115 | /*
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116 | static const C2_Note song[] = {
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117 | { G(2), 10, N, 0x00 },
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118 | { 0, 1, S, 0x00 },
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119 | { G(2), 10, N, 0x00 },
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120 | { 0, 1, S, 0x00 },
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121 | { G(2), 10, N, 0x00 },
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122 | { 0, 1, S, 0x00 },
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123 | { Ds(2), 7, N, 0x00 },
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124 | { As(2), 4, N, 0x00 },
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125 | { G(2), 10, N, 0x00 },
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126 | { 0, 1, S, 0x00 },
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127 | { Ds(2), 7, N, 0x00 },
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128 | { As(2), 4, N, 0x00 },
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129 | { G(2), 10, N, 0x00 },
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130 | { 0, 7, S, 0x00 },
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131 |
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132 | { D(3), 10, N, 0x00 },
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133 | { 0, 1, S, 0x00 },
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134 | { D(3), 10, N, 0x00 },
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135 | { 0, 1, S, 0x00 },
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136 | { D(3), 10, N, 0x00 },
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137 | { 0, 1, S, 0x00 },
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138 | { Ds(3), 7, N, 0x00 },
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139 | { As(2), 4, N, 0x00 },
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140 | { Fs(2), 10, N, 0x00 },
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141 | { 0, 1, S, 0x00 },
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142 | { Ds(2), 7, N, 0x00 },
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143 | { As(2), 4, N, 0x00 },
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144 | { G(2), 10, N, 0x00 },
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145 | { 0, 7, S, 0x00 },
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146 |
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147 | { G(3), 10, N, 0x00 },
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148 | { 0, 1, S, 0x00 },
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149 | { G(3), 10, N, 0x00 },
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150 | { 0, 1, S, 0x00 },
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151 | { G(3), 10, N, 0x00 },
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152 | { 0, 1, S, 0x00 },
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153 | { G(3), 6, N, 0x00 },
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154 | { 0, 1, S, 0x00 },
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155 | { Fs(3), 2, N, 0x00 },
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156 | { F(3), 2, N, 0x00 },
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157 | { E(3), 3, N, 0x00 },
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158 | { Ds(3), 7, N, 0x00 },
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159 | { 0, 1, S, 0x00 },
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160 | { E(2), 4, N, 0x00 },
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161 | { Gs(2), 10, N, 0x00 },
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162 | { 0, 4, S, 0x00 },
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163 |
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164 | { Cs(3), 4, N, 0x00 },
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165 | { C(3), 4, N, 0x00 },
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166 | { B(2), 4, N, 0x00 },
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167 | { As(2), 4, N, 0x00 },
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168 | { A(2), 4, N, 0x00 },
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169 |
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170 |
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171 | { 0, 40, S, 0x00 },
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172 | {0,0,0} // Song end marker - zero-length note
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173 | };
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174 | */
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175 |
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176 | static const C2_Note song[] PROGMEM = {
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177 | { E(3), 8, N, 0x00 },
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178 | { B(2), 4, N, 0x00 },
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179 | { C(3), 4, N, 0x00 },
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180 | { D(3), 4, N, 0x00 },
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181 | { 0 , 4, S, 0x00 },
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182 | { C(3), 4, N, 0x00 },
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183 | { B(2), 4, N, 0x00 },
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184 | { A(2), 4, N, 0x00 },
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185 | { 0 , 4, S, 0x00 },
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186 | { A(2), 4, N, 0x00 },
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187 | { C(3), 4, N, 0x00 },
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188 | { E(3), 4, N, 0x00 },
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189 | { 0 , 4, S, 0x00 },
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190 | { D(3), 4, N, 0x00 },
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191 | { C(3), 4, N, 0x00 },
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192 | { B(2), 4, N, 0x00 },
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193 | { 0 , 8, S, 0x00 },
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194 | { C(3), 4, N, 0x00 },
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195 | { D(3), 8, N, 0x00 },
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196 | { E(3), 8, N, 0x00 },
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197 | { C(3), 8, N, 0x00 },
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198 | { A(2), 7, N, 0x00 },
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199 | { 0 , 1, S, 0x00 },
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200 | { A(2), 8, N, 0x00 },
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201 | { 0 , 8, S, 0x00 },
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202 |
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203 | { D(3), 12, N, 0x00 },
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204 | { F(3), 4, N, 0x00 },
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205 | { A(3), 8, N, 0x00 },
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206 | { G(3), 4, N, 0x00 },
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207 | { F(3), 4, N, 0x00 },
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208 | { E(3), 8, N, 0x00 },
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209 | { 0 , 4, S, 0x00 },
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210 | { C(3), 4, N, 0x00 },
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211 | { E(3), 8, N, 0x00 },
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212 | { D(3), 4, N, 0x00 },
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213 | { C(3), 4, N, 0x00 },
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214 | { B(2), 4, N, 0x00 },
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215 | { 0 , 8, S, 0x00 },
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216 | { C(3), 4, N, 0x00 },
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217 | { D(3), 8, N, 0x00 },
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218 | { E(3), 8, N, 0x00 },
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219 | { C(3), 8, N, 0x00 },
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220 | { A(2), 7, N, 0x00 },
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221 | { 0 , 1, S, 0x00 },
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222 | { A(2), 8, N, 0x00 },
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223 | { 0 , 8, S, 0x00 },
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224 |
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225 | /*
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226 | { E(3), 8, N, 0x00 },
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227 | { B(2), 4, N, 0x00 },
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228 | { C(3), 4, N, 0x00 },
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229 | { D(3), 4, N, 0x00 },
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230 | { 0 , 4, S, 0x00 },
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231 | { C(3), 4, N, 0x00 },
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232 | { B(2), 4, N, 0x00 },
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233 | { A(2), 4, N, 0x00 },
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234 | { 0 , 4, S, 0x00 },
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235 | { A(2), 4, N, 0x00 },
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236 | { C(3), 4, N, 0x00 },
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237 | { E(3), 4, N, 0x00 },
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238 | { 0 , 4, S, 0x00 },
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239 | { D(3), 4, N, 0x00 },
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240 | { C(3), 4, N, 0x00 },
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241 | { B(2), 4, N, 0x00 },
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242 | { 0 , 8, S, 0x00 },
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243 | { C(3), 4, N, 0x00 },
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244 | { D(3), 8, N, 0x00 },
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245 | { E(3), 8, N, 0x00 },
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246 | { C(3), 8, N, 0x00 },
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247 | { A(2), 7, N, 0x00 },
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248 | { 0 , 1, S, 0x00 },
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249 | { A(2), 8, N, 0x00 },
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250 | { 0 , 8, S, 0x00 },
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251 |
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252 | { D(3), 12, N, 0x00 },
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253 | { F(3), 4, N, 0x00 },
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254 | { A(3), 8, N, 0x00 },
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255 | { G(3), 4, N, 0x00 },
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256 | { F(3), 4, N, 0x00 },
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257 | { E(3), 8, N, 0x00 },
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258 | { 0 , 4, S, 0x00 },
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259 | { C(3), 4, N, 0x00 },
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260 | { E(3), 8, N, 0x00 },
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261 | { D(3), 4, N, 0x00 },
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262 | { C(3), 4, N, 0x00 },
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263 | { B(2), 4, N, 0x00 },
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264 | { 0 , 8, S, 0x00 },
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265 | { C(3), 4, N, 0x00 },
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266 | { D(3), 8, N, 0x00 },
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267 | { E(3), 8, N, 0x00 },
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268 | { C(3), 8, N, 0x00 },
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269 | { A(2), 7, N, 0x00 },
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270 | { 0 , 1, S, 0x00 },
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271 | { A(2), 8, N, 0x00 },
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272 | { 0 , 8, S, 0x00 },
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273 | */
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274 | { E(3), 16, N, 0x00 },
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275 | { C(3), 16, N, 0x00 },
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276 | { D(3), 16, N, 0x00 },
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277 | { B(2), 16, N, 0x00 },
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278 | { C(3), 16, N, 0x00 },
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279 | { A(2), 16, N, 0x00 },
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280 | { G(2), 16, N, 0x00 },
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281 | { Gs(2), 16, N, 0x00 },
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282 |
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283 | { 0 , 8, S, 0x00 },
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284 |
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285 | { E(3), 16, N, 0x00 },
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286 | { C(3), 16, N, 0x00 },
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287 | { D(3), 16, N, 0x00 },
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288 | { B(2), 16, N, 0x00 },
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289 |
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290 | { C(3), 8, N, 0x00 },
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291 | { D(3), 8, N, 0x00 },
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292 |
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293 | {0,0,S,0} // Song end marker - zero-length note
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294 | };
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295 |
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296 | static const C2_Note song2[] PROGMEM = {
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297 | { C(2), 4, N, 0x00 },
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298 | { C(3), 4, N, 0x00 },
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299 | { C(2), 4, N, 0x00 },
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300 | { C(3), 4, N, 0x00 },
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301 | { C(2), 4, N, 0x00 },
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302 | { C(3), 4, N, 0x00 },
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303 | { C(2), 4, N, 0x00 },
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304 | { C(3), 4, N, 0x00 },
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305 |
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306 | { G(2), 4, N, 0x00 },
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307 | { G(3), 4, N, 0x00 },
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308 | { G(2), 4, N, 0x00 },
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309 | { G(3), 4, N, 0x00 },
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310 | { G(2), 4, N, 0x00 },
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311 | { G(3), 4, N, 0x00 },
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312 | { G(2), 4, N, 0x00 },
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313 | { G(3), 4, N, 0x00 },
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314 |
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315 | { E(2), 4, N, 0x00 },
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316 | { E(3), 4, N, 0x00 },
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317 | { E(2), 4, N, 0x00 },
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318 | { E(3), 4, N, 0x00 },
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319 | { B(1), 4, N, 0x00 },
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320 | { B(2), 4, N, 0x00 },
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321 | { B(1), 4, N, 0x00 },
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322 | { B(2), 4, N, 0x00 },
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323 |
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324 | { C(2), 4, N, 0x00 },
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325 | { C(3), 4, N, 0x00 },
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326 | { C(2), 4, N, 0x00 },
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327 | { C(3), 4, N, 0x00 },
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328 | { C(2), 16, N, 0x00 },
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329 |
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330 | {0,0,S,0} // Song end marker - zero-length note
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331 | };
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332 |
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333 | // This allows us to know where we are in the song.
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334 | volatile int tick;
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335 |
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336 | // Timer 0 interrupt handler
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337 | ISR(TIMER0_OVF_vect)
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338 | {
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339 | tick++;
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340 | }
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341 |
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342 | void main() {
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343 | // WATCHDOG
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344 | wdt_enable(WDTO_2S);
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345 |
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346 | // TIMER 0 : timebase, 1 tick every 1ms
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347 | TCCR0 =(1<<CS02) | (1<<CS00); // prescaler /1024
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348 | TIMSK = 1 << TOIE0; // enable timer interrupt
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349 | tick = 0;
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350 |
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351 | // TIMER 1 : Freq generator
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352 | TCCR1A = (1<<COM1A0);
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353 | TCCR1B = (1<<WGM12);
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354 |
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355 | OCR1A = 0x5E;
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356 |
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357 | // TIMER 2 : Frequency generator (on OC2)
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358 | // CTC mode allows us to set the frequency through OCR2 register
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359 | // Prescaler is set to 1024 in C2_SoundOn.
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360 | TCCR2 = (1<<WGM21) // CTC
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361 | |(1<<COM20); // toggle output on match
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362 | ASSR = 0; // Disable async mode
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363 |
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364 | // Port B as output so we can use the timers
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365 | DDRB = 255;
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366 |
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367 | // Enable interrupts
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368 | sei();
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369 |
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370 |
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371 | // TEST
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372 | //OCR2 = 0xFF;
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373 | //C2_SoundOn();
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374 |
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375 | int step = 0;
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376 | int step2 = 0;
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377 | long nexttime = 0;
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378 | long nexttime2 = 0;
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379 | long time = 0;
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380 | char subtick = 0;
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381 | char subtick2 = 0;
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382 | C2_Note current = song[0];
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383 | C2_Note current2 = song2[0];
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384 |
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385 | PORTB = 0xFF;
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386 |
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387 | // Main loop
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388 | while(1) {
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389 | wdt_reset();
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390 |
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391 | // PLAYER CODE
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392 | if (tick) {
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393 | tick--;
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394 |
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395 |
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396 | // CHANNEL 1 ---------------------------------
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397 | if (nexttime <= time) {
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398 | current = song2[step];
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399 | step++;
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400 | subtick = 0;
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401 | // Go to next step
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402 | nexttime = time + current.d;
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403 | if(current.f != 0) C1_SoundOn();
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404 | else C1_SoundOff();
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405 |
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406 | // Test if song is finished, if so loop over
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407 | if (current.p == S && current.d == 0) {
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408 | step = 0;
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409 | time = 0;
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410 | nexttime = 1;
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411 | }
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412 | }
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413 |
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414 | subtick++;
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415 | switch (current.f) {
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416 | default: case N: C1_SetFreq(Note2Reg[current.n]); break;
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417 | case A:
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418 | switch(subtick) {
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419 | case 0: C1_SetFreq(Note2Reg[current.n + ((current.p&0xF0)>>8)]); break;
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420 | case 1: C1_SetFreq(Note2Reg[current.n]); break;
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421 | case 2: C1_SetFreq(Note2Reg[current.n + (current.p&0xF)]); subtick = 0; break;
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422 | }
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423 | break;
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424 | case V: C1_SetFreq(Note2Reg[current.n]-current.p/2+subtick%current.p); break;
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425 | case T: if(subtick%current.p == 0) { C1_SoundOn(); C1_SetFreq(Note2Reg[current.n]); } else C1_SoundOff(); break;
|
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426 | }
|
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427 |
|
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428 |
|
---|
429 | // CHANNEL 2 -------------------------------
|
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430 | if (nexttime2 <= time) {
|
---|
431 | current2 = song[step2];
|
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432 | step2++;
|
---|
433 | subtick2 = 0;
|
---|
434 | // Go to next step
|
---|
435 | nexttime2 = time + current2.d;
|
---|
436 | if(current2.f != 0) C2_SoundOn();
|
---|
437 | else C2_SoundOff();
|
---|
438 |
|
---|
439 | // Test if song is finished, if so loop over
|
---|
440 | if (current2.p == S && current2.d == 0) {
|
---|
441 | step2 = 0;
|
---|
442 | time = 0;
|
---|
443 | nexttime2 = 1;
|
---|
444 | }
|
---|
445 | }
|
---|
446 |
|
---|
447 | subtick2++;
|
---|
448 | switch (current2.f) {
|
---|
449 | default: case N: C2_SetFreq(Note2Reg[current2.n]); break;
|
---|
450 | case A:
|
---|
451 | switch(subtick2) {
|
---|
452 | case 0: C2_SetFreq(Note2Reg[current2.n + ((current2.p&0xF0)>>8)]); break;
|
---|
453 | case 1: C2_SetFreq(Note2Reg[current2.n]); break;
|
---|
454 | case 2: C2_SetFreq(Note2Reg[current2.n + (current2.p&0xF)]); subtick2 = 0; break;
|
---|
455 | }
|
---|
456 | break;
|
---|
457 | case V: C2_SetFreq(Note2Reg[current2.n]-current2.p/2+subtick2%current2.p); break;
|
---|
458 | case T: if(subtick2%current2.p == 0) { C2_SoundOn(); C2_SetFreq(Note2Reg[current2.n]); } else C2_SoundOff(); break;
|
---|
459 | }
|
---|
460 |
|
---|
461 |
|
---|
462 | time++;
|
---|
463 | }
|
---|
464 | }
|
---|
465 | }
|
---|
466 |
|
---|