1 | #include "effect.h"
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2 | #include "../libdemo/trig.h"
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3 |
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4 | uint8_t* screen = 0;
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5 |
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6 | enum timings
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7 | {
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8 | WAVES = 300,
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9 | TWISTER = WAVES + 400,
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10 | POISCAIE = TWISTER + 200,
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11 | PLASMA = POISCAIE + 800
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12 | };
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13 |
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14 | #define MEA_CMD *(volatile unsigned char*)(0xA7CF)
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15 | #define MEA_DATA *(volatile unsigned char*)(0xA7CE)
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16 |
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17 | static const unsigned char patterns[] =
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18 | {
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19 | 0,0,0,1,0,0,0,1,0,2,0,1,2,2,1,1
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20 | };
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21 |
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22 | static const unsigned char music[] =
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23 | {
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24 |
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25 | // 0000
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26 | 0xFF, 0xD0, 0x87, 0x80, // A
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27 | 0xF0, 0xD0, 0x87, 0x80, // A
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28 | 0xF0, 0xD0, 0x87, 0x80, // A
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29 | 0xF0, 0xD5, 0xAF, 0x80, // D
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30 |
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31 | 0xFF, 0xD0, 0x87, 0x80, // A
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32 | 0xF0, 0xD3, 0x9F, 0x80, // C
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33 | 0xF0, 0xD5, 0xAF, 0x80, // D
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34 | 0xF0, 0xD5, 0xAF, 0x80, // D
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35 | // 0001
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36 | 0xFF, 0xD0, 0x87, 0x80, // A
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37 | 0xF1, 0xD0, 0x87, 0x80, // A
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38 | 0xF1, 0xD0, 0x87, 0x80, // A
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39 | 0xF1, 0xD5, 0xAF, 0x80, // D
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40 |
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41 | 0xFF, 0xD0, 0x87, 0x80, // A
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42 | 0xF0, 0xD3, 0x9F, 0x80, // C
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43 | 0xF3, 0xD5, 0xAF, 0x89, // D
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44 | 0x00, 0xD3, 0x91, 0x80, // ---
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45 | // 0002
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46 | 0xFF, 0xD3, 0x9F, 0x80, // C
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47 | 0xF1, 0xD3, 0x9F, 0x80, // C
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48 | 0xF1, 0xD3, 0x9F, 0x80, // C
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49 | 0xF1, 0xD5, 0xAF, 0x80, // D
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50 |
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51 | 0xFF, 0xD0, 0x87, 0x80, // A
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52 | 0xF0, 0xD3, 0x9F, 0x80, // C
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53 | 0xF0, 0xD5, 0xAF, 0x86, // D
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54 | 0x00, 0xD3, 0x91, 0x80, // ---
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55 | };
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56 |
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57 | void p_music(void)
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58 | {
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59 | static int i = 0;
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60 | static int pos = 0;
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61 | static int pat = 0;
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62 |
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63 |
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64 | i++;
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65 | if (i > 4) {
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66 | if ((pos & 0x3) == 0)
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67 | {
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68 | MEA_CMD = 16 + 12;
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69 | switch(patterns[pat]) {
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70 | case 0:
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71 | MEA_DATA = 220;
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72 | break;
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73 | case 1:
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74 | MEA_DATA = 131;
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75 | break;
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76 | case 2:
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77 | MEA_DATA = 147;
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78 | break;
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79 | default:
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80 | MEA_DATA = 0xFF;
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81 | break;
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82 | }
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83 | }
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84 |
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85 | for (int j = 0; j < 4; j++)
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86 | {
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87 | MEA_DATA = music[(patterns[pat] * 8*4) | j | (pos<<2)];
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88 | }
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89 | i = 0;
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90 | pos ++;
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91 | if (pos >= 8)
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92 | {
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93 | pos = 0;
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94 |
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95 | pat++;
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96 | if(pat >= sizeof(patterns)) pat = 0;
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97 | }
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98 | }
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99 |
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100 | }
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101 |
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102 | int main(void)
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103 | {
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104 | int frame = 0;
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105 |
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106 | asm(" ORCC #$50"); // Disable interrupts (cursor blink)
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107 |
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108 | polysine();
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109 |
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110 | // show SHR&JFF logo + ondulations
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111 | init_L();
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112 | for(;frame < WAVES;) {
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113 | p_music();
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114 | draw_L(frame++);
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115 | p_music();
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116 | frame++;
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117 | }
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118 |
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119 | // TODO clear screen, put on some nice background for the twister
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120 | couleur();
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121 | for(unsigned int* i = (unsigned int*)0; i < (unsigned int*)8000; i++)
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122 | *i = 0;
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123 |
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124 | // TWISTER !!!
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125 | init_T();
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126 | for(;frame < TWISTER;) {
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127 | p_music();
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128 | p_music();
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129 | draw_T(frame++);
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130 | }
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131 |
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132 | // TODO clear color ram to some nice color while we prepare the picture
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133 | couleur();
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134 | for(unsigned int* i = (unsigned int*)0; i < (unsigned int*)8000; i++)
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135 | *i = 0;
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136 |
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137 | // POISCAIE
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138 | init_P();
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139 | for(;frame < POISCAIE;) {
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140 | p_music();
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141 | asm("\n"
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142 | "w TST 0xA7E7 \n"
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143 | " BMI w \n"
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144 | "q TST 0xA7E7 \n"
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145 | " BPL q \n"
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146 | );
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147 | frame++;
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148 | }
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149 |
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150 | // TODO, again, clear the the color ram while we setup the plasma
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151 | couleur();
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152 | for(unsigned int* i = (unsigned int*)0; i < (unsigned int*)8000; i++)
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153 | *i = 0;
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154 |
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155 | init();
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156 | for(;frame < PLASMA;) {
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157 | p_music();
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158 | p_music();
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159 | p_music();
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160 | draw(frame++);
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161 | }
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162 |
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163 | // TODO and finally, clear the picture to setup the greetings
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164 | couleur();
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165 | for(unsigned int* i = (unsigned int*)0; i < (unsigned int*)8000; i++)
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166 | *i = 0;
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167 |
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168 | // note: may be interesting to darken the plasma colorpalette to nicely
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169 | // fade to black (or white), while the plasma is still moving
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170 | init_G();
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171 | for(;;) {
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172 | p_music();
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173 | draw_G(frame++);
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174 | }
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175 | }
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176 |
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177 | // FIXME use libthomson !
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178 | void forme(void)
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179 | {
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180 | asm(" SWI \n"
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181 | " FCB 6"
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182 | );
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183 | }
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184 |
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185 | void couleur(void)
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186 | {
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187 | asm(" SWI \n"
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188 | " FCB 4"
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189 | );
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190 | }
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