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class GMenuItem { public: // _Constructor GMenuItem(GSubMenu *p = 0) // Data bool Checked() bool Enabled() bool Name(char *s) bool Separator() bool Visible() char *Name() GSubMenu *Sub() int Id() void Checked(bool b) void Enabled(bool b) void Id(int i) void Separator(bool b) void Sub(GSubMenu *s) void Visible(bool b) // Other bool Remove() GSubMenu *GetParent() |
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// _Constructor GMenuItem(GMenu *m, GSubMenu *p, int Pos) |
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// _Constructor GMenuItem(BMenuItem *item) |
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}; |
Argument | Description |
GSubMenu *p = 0 |
Argument | Description |
char *s |
Argument | Description |
bool b |
Argument | Description |
bool b |
Argument | Description |
int i |
Argument | Description |
bool b |
Argument | Description |
GSubMenu *s |
Argument | Description |
bool b |
Argument | Description |
GMenu *m | |
GSubMenu *p | |
int Pos |
Argument | Description |
BMenuItem *item |