Color: Color refers to any solid color.
Fill Color: The ink inside a shape.
Gradient: A gentle hue transition from one color to another.
Gobe Productive supports up to four color gradients. 
Inks: A generic term to refer to color, gradients, patterns and
textures. Since all of these can be used as a fill, pen, or text color, the term Ink
is used to refer to all four types.
Ink Sets: Colors, patterns, textures, and gradients are selected
from a palette of choices. These palettes are displayed based on ink sets.
An ink set is merely a defined collection of colors, patterns, textures, or
gradients. When you first start Gobe Productive, the application uses the default
ink sets on the fill, pen, and text color palettes. However, you can create and load
customized ink sets. You can also modify the ink selections in the default ink sets.
See the topic Customizing Ink Sets for more
information.
Item: Refers to any graphic shape or frame (when selected).
The graphics environment is a collection of many types of items, including frames
and shapes.
Pattern: Refers to any patterned fill, pen, or text color.
Patterns can be edited and added at any time.
Pen: The line around a
shape.
Layer: Have you ever seen how cartoons were made before
computers? The cartoonist draws a background on a stock paper. Next,
successive layers of clear plastic cells are placed over the background. On each
cell is a piece of the cartoon character. One cell may have the cartoon character's
body, while the next had only the character's mouth. The final product was a
complete image of the cartoon and one complete frame. Layers work very much like
this. Each layer of a picture is kind of like the plastic cells in old cartoon
studios. Using layers, a single image or graphic can be broken down into component
pieces, only to be reassembled at print time.
Texture: A graphic image used as a fill, pen, or text color.
Textures are a sub-set of the patterns ink set. Gobe Productive includes a
few examples. You can add your own textures at any time.
Reorient:
To change how a curve progresses through a vertex. Reorientation allows you
to rotate the flow of curves around vertices using vertex control handles. This
provides a powerful way to design complex, curved shapes. See image to right.
Reshape: Some curves and freehand items can be finely reshaped
from their original shape.