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Tux Typing is a graphical typing tutorial game for children. It stars "Tux", the Linux Penguin.
The object of the game is to guide Tux to fish falling from the top of the screen so that he can eat them.
Each fish has a letter or a word on it. To make Tux eat that fish (or group of fish), you must type either
the letter or the word.
Tux Typing is free software, distributed under the Gnu GPL. It was written for Linux using
Simple Direct Media Layer Libraries. Because of this, and the fact the Tux Typing's source
code is freely available, it should be easy to port it to other operating systems (provided
they have SDL ported already).
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v.0.2 - First elliminated need for SDL_Plus (which was useless
anyway.)
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v.0.3 - FIRST WORKING VERSION OF KEYCASCADE! Works at all
difficulty settings and levels.
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v.0.4pre1 - KEYCASCADE cleaned up and tweaked (works quite well
asside from a /few/ minor quirks). Also added soundFX
and music as well as tutorial for KeyCascade.
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v.0.4pre2 - Fixed WaitFrame() usage (more coherent now)
Also ensured that frame rate can stay constant over
different speed systems, and added --speed option.
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v.0.4 - Switched from UpdateRect to SDL_Flip() on title screen to
try to ensure constant frame-rate on title screen across
platforms. Various bug-fixes. Added surface based cursor
to titlescreen to prevent cursor-loss on certain systems
(such as my laptop >:/ )
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v.0.5pre1 - Begin work on WORDCASCADE: All screens found and added-
Added word loading option and words- levels cycle- not
yet playable. Also fixed permissions on "missing" as well
as added the special hidden option (see readme in image dir).
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v.0.5pre2 - WORDCASCADE now works. May need minor tweaking as time
goes by... but I will deal with that eventuality when it occurs.
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