Version 4 (modified by 11 months ago) ( diff ) | ,
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List of rooms
01 Main classroom
- Title. \o10 goes to next screen.
- Story. \o1 goes to next screen.
- Story. \o2 goes to next screen.
- Story. \o3 goes to next screen.
- Story. \o4 goes to next screen.
- Story. \o5 goes to next screen.
- Story. Hyperlinks to: 11 Préau, 12 classroom.
0D 0A 00 90 02 00
Click \o10 -> Go to screen 20D 01 00 90 03 00
Click \o1 -> Go to screen 30D 02 00 90 04 00
Click \o2 -> Go to screen 40D 03 00 90 05 00
...0D 04 00 90 06 00
0D 05 00 90 07 00
0D 0B 00 8F 0A 93 01 00
Click hyperlink 11 -> Go to room 0A (what is 93 01 00?)0D 0C 00 8F 01 93 01 00
Click hyperlink 12 -> Go to room 01 (what is 93 01 00?)
02 Couloir
03 Classe de M. Cambertruc
04 Classe de Mme Grenouille
05 Toilettes
06 Bibliothèque
07 Passage secret
08 Salle de peinture
09 Escaliers
A very simple room, maybe look at this first
0A Préau
0B Cantine
0C Infirmerie
0D Sortie
0E Introduction
List of objects
- 01 Bon point
- 02 Plan
- 03 Boîte d'allumettes
- 04 Clé
- 05 Goûter
- 06 Bougie
- 07 Chaînette
- 08 Chewing gum
- 09 Ficelle
List of actions
- 64 OK
- 65 Prendre
- 66 Poser
- 67 Utiliser
- 68 Manger
- 69 Lire
- D0 00 Inventaire
- D1 00 Santé
Global messages
- Health status (displays one of the ones below depending on c1 value)
- Message for 10 HP
- 5-6 HP (injured)
- 3-4 HP (badly injured)
- 0-3 HP (about to die)
- 7-9 HP
- Eating the chocolate and bread
- Reading the map
- No more HP, game over
CONDGALE
- Room 0, Chunk 0:
0E 00 8F 0E 95 01 01 95 02 01 87 01 0A 00 93 01 00
- Room 0, Chunk 1:
09 01 00 00 97 91 09 97 FC
CONDULTI
- Room 0, Chunk 0:
0D 64 00 96 00
Ok - Room 0, Chunk 1:
0D D0 00 80 FF 01
Inventaire - Room 0, Chunk 2:
0D D1 00 91 01 00
Santé - Room 0, Chunk 3:
0D 68 05 85 05 00 89 01 02 00 FD
Manger le goûter - Room 0, Chunk 4:
0D 68 05 7F 0A 01 0B 00 87 01 0A 00 FD
- Room 0, Chunk 5:
0D 68 05 91 07 00
- Room 0, Chumk 6:
0D 69 02 91 08 00
Lire le plan
Variables
- c1: Health points
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