Timeline
Oct 1, 2019:
- 8:40 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- By button above I mean keyboard, of course
- 8:38 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- As far as I'm concerned, it's not a problem that the window is fixed …
- 3:28 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- Actually I continued the old sdl2 branch with SDL_Surfaces for these, …
- 2:08 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- Ah, right, the grafx2 window is not resizable while one of the …
- 11:04 AM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- I have built binaries with each of the backends from the latest master …
Sep 30, 2019:
- 11:56 PM Ticket #150 (Support for a sprite layer) updated by
- Indeed, raster effects would be too complicated to implement. I was …
- 10:38 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- can you test with the latest sources ? And alse report which Window …
- 8:06 PM Ticket #153 (Strange behavior when clearing text boxes by right clicking) updated by
- They should be cleared on right click and preserved on left click
- 7:20 PM Ticket #152 (Strange behavior when actual size is different from requested size) updated by
- This may be a bug either in SDL or the window manager I use. There is …
- 7:12 PM Ticket #153 (Strange behavior when clearing text boxes by right clicking) created by
- Problem: When you click text boxes, it seems that the data inside is …
- 7:08 PM Ticket #152 (Strange behavior when actual size is different from requested size) created by
- Problem: It seems that GrafX2 will request a specific window size on …
- 7:07 PM Ticket #150 (Support for a sprite layer) updated by
- I'm not sure it's reasonable to do this isn realtime. I thought about …
- 4:16 PM Ticket #66 (Modernize the UI) updated by
- As a non-Windows user I see no advantage of making it look more like a …
- 4:01 PM Ticket #150 (Support for a sprite layer) updated by
- Sprite restrictions seem a bit harder to define than e.g. the …
Sep 26, 2019:
- 9:40 PM Changeset in gitlab [1b0060c] by
- Fix mouse emulation with X11 and Win32 see …
Sep 23, 2019:
- 3:53 AM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Oh yes, the SDL2 nightly build works well. Thanks for that advice. I …
Sep 20, 2019:
- 9:33 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- I notice there is a bug in the win32 version with the emulation of …
Sep 19, 2019:
- 11:31 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- If you download the "Nightly build (latest changes, may be unstable)" …
- 11:12 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Replying to Thomas Bernard: > could you try with the SDL …
- 10:54 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- could you try with the SDL version ?
- 10:49 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Replying to Thomas Bernard: > Which "API" version are you …
- 8:31 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Which "API" version are you using ? win32 ? SDL ? SDL2 ? X11 ?
- 7:52 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Well this is bizarre. I set all the pan viewing area shortcuts to …
- 7:44 PM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Er, when I try to replace the move cursor 1px up with "Up Arrow", it …
Sep 16, 2019:
- 11:24 PM Ticket #109 (virtual keyboard broken) closed by
- fixed: please reopen if not fixed
- 11:23 PM Ticket #135 (Keyboard entry regression) closed by
- fixed
- 11:22 PM Ticket #140 (Truncated filename) updated by
-
Status, Owner changed
- 11:22 PM Ticket #141 (hangup if close button from os used while dialog open) closed by
- fixed: please reopen if you find some more :(
- 11:19 PM Ticket #149 (Support for fractional Pixel Aspect Ratios) closed by
- wontfix
- 11:18 PM Ticket #148 (Error when trying to read some GIMP palette files) closed by
- fixed: fixed in 2.7wip2788
- 11:17 PM Ticket #147 (Drawing Pixels with Keyboard) closed by
- invalid: default keys are in the documentation : …
- 10:04 AM Ticket #147 (Drawing Pixels with Keyboard) updated by
- For painting with primary and secondary color, set the controls for …
- 8:44 AM Ticket #149 (Support for fractional Pixel Aspect Ratios) updated by
- The recommended way to achieve this for GrafX2 is to setup appropriate …
- 6:22 AM Ticket #147 (Drawing Pixels with Keyboard) updated by
- Replying to Thomas Bernard: > well using the keyboard is …
- 2:38 AM Ticket #151 (Support for high-color modes) updated by
- Ok, got it. :)
- 1:37 AM Ticket #148 (Error when trying to read some GIMP palette files) updated by
- see https://gitlab.com/GrafX2/grafX2/merge_requests/236
- 1:10 AM Changeset in gitlab [21f111e] by
- Fix processing of comment lines in .GPL files Gimp palette files
- 12:38 AM Ticket #151 (Support for high-color modes) closed by
- wontfix: I mean grafX2 support 8bits per pixel palettized pictures. Where each …
- 12:26 AM Ticket #149 (Support for fractional Pixel Aspect Ratios) updated by
- Wouldn't it be possible to use SDL/openGL to do the fractional aspect …
- 12:25 AM Ticket #148 (Error when trying to read some GIMP palette files) updated by
-
Priority, Version, Milestone changed
- 12:24 AM Ticket #148 (Error when trying to read some GIMP palette files) updated by
-
Status, Owner changed
- 12:19 AM Ticket #147 (Drawing Pixels with Keyboard) updated by
- well using the keyboard is already supported. by default, it is CTRL + …
- 12:18 AM Ticket #151 (Support for high-color modes) updated by
- Humm, ok. And what about HAM6 and the MSX2+ then? They're able to cram …
- 12:16 AM Ticket #149 (Support for fractional Pixel Aspect Ratios) updated by
- well that's an issue of your video card, not GrafX2. In fact the DOS …
- 12:13 AM Ticket #151 (Support for high-color modes) updated by
- Well GrafX2 is really a 8bits per pixel graphics editor.
- 12:11 AM Ticket #145 (Palette Repository Downloads Not Working) updated by
- I think we can change the link to point to gitlab.com
- 12:08 AM Ticket #151 (Support for high-color modes) created by
- Currently, GrafX2 supports up to 256 colors. But some machines of the …
Sep 15, 2019:
- 11:58 PM Ticket #150 (Support for a sprite layer) created by
- GrafX2 has support for layers, but it would be nice if a special type …
- 11:50 PM Ticket #149 (Support for fractional Pixel Aspect Ratios) created by
- Many computers and video-games from the 80s/90s had fractional Pixel …
- 11:32 PM Ticket #146 (Add support for the TMS9918 Graphic II mode (MSX1, ColecoVision, ...) updated by
- it's like the C64 "Hires" mode, 2 colors in a 8x8 block, right. So it …
- 11:29 PM Ticket #148 (Error when trying to read some GIMP palette files) created by
- GrafX2 blinks the screen in red color and refuses to read some GIMP …
- 11:24 PM Ticket #147 (Drawing Pixels with Keyboard) created by
- Hello, I want to request this feature because I hate drawing pixel art …
- 11:20 PM Ticket #146 (Add support for the TMS9918 Graphic II mode (MSX1, ColecoVision, ...) created by
- Support for the TMS9918 Graphic II mode would be nice. It's used on …
- 11:05 PM Ticket #145 (Palette Repository Downloads Not Working) created by
- https://pulkomandy.tk/projects/GrafX2/wiki/WebSite/PaletteRepository I …
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