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/**
* \file
* The dispatcher header file.
* \author Adam Dunkels <adam@dunkels.com>
*
*
*
*/
/**
* \addtogroup kernel
* @{
*/
/*
* Copyright (c) 2002, Adam Dunkels.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* This file is part of the Contiki desktop OS.
*
* $Id: dispatcher.h,v 1.13 2003/10/01 07:53:58 adamdunkels Exp $
*
*/
#ifndef __DISPATCHER_H__
#define __DISPATCHER_H__
#include "ek.h"
#include "cc.h"
#include "arg.h"
void dispatcher_init(void);
/**
* Broadcast process ID.
*
* Signals emitted to the DISPATCHER_BROADCAST process ID are
* delivered to all processes that are listening for the signal.
*/
#define DISPATCHER_BROADCAST EK_ID_ALL
/**
* Instantiating macro for the dispatcher_proc struct.
*
* This macro is used when initializing a dispatcher_proc structure
* for a process. It hides the internals of the dispatcher_proc struct
* and provides an easy way to define process signature.
*
* The following example shows how to define a process.
\code
static DISPATCHER_SIGHANDLER(proc_sighandler, s, data);
static DISPATCHER_UIPHANDLER(proc_uiphandler, s);
static void proc_idle(void);
static struct dispatcher_proc p =
{DISPATCHER_PROC("An example process", proc_idle, proc_sighandler,
proc_uiphandler)};
\endcode
*
* \note Defining a dispatcher_proc struct does not in any way start
* the process and does not register the process with the
* Dispatcher. Instead, the process' initialization function must
* explicitly call the dispatcher_start() function with a pointer to
* the dispatcher_proc struct containing the process definition.
*
* \param name The name of the process.
*
* \param idle A pointer to the idle function or NULL if no idle
* handler should be registered.
*
* \param signal A pointer to the process' signal handler. All
* processes are required to have a signal handler.
*
* \param uip A pointer to the uIP TCP/IP event handler, or NULL if
* uIP event handler should be registered.
*/
#define DISPATCHER_PROC(name, idle, signal, uip) \
NULL, 0, name, idle, signal, uip
struct dispatcher_proc {
struct dispatcher_proc *next;
ek_id_t id;
char *name;
void (* idle)(void);
#if CC_FUNCTION_POINTER_ARGS
void (* signalhandler)(ek_signal_t s, ek_data_t data);
void (* uiphandler)(void *state);
#else /* CC_FUNCTION_POINTER_ARGS */
void (* signalhandler)(void);
void (* uiphandler)(void);
#endif /* CC_FUNCTION_POINTER_ARGS */
unsigned char signals[EK_CONF_NUMSIGNALS];
};
/**
* Obtain a pointer to the list of processes.
*/
#define DISPATCHER_PROCS() dispatcher_procs
/**
* Obtain a pointer to the currently running process.
*/
#define DISPATCHER_CURRENT() dispatcher_current
ek_signal_t dispatcher_sigalloc(void);
ek_id_t dispatcher_start(struct dispatcher_proc *p);
void dispatcher_exit(struct dispatcher_proc *p);
void dispatcher_listen(ek_signal_t s);
ek_err_t dispatcher_emit(ek_signal_t s, ek_data_t data, ek_id_t id);
void dispatcher_fastemit(ek_signal_t s, ek_data_t data, ek_id_t id);
struct dispatcher_proc *dispatcher_process(ek_id_t id);
struct dispatcher_uipstate {
ek_id_t id;
void *state;
};
/* We must do some C macro trickery to make things work with sdcc,
which doesn't support passing arguments to functions called as
function pointers. */
#if CC_FUNCTION_POINTER_ARGS
/**
* Declaration macro for a signal handler function.
*
* This macro is used when declaring a process' signal handler
* function. The reason why a macro is used for this instead of a
* regular C declaration is that certain C compilers cannot handle
* function pointers with arguments and therefore the
* DISPATCHER_SIGHANDLER() macro definition varies with different C
* compilers.
*
* The following example shows how to use the DISPATCHER_SIGHANDLER()
* declaration macro as well as the DISPATCHER_SIGHANDLER_ARGS() macro
* and how to handle the dispatcher_signal_quit signal.
*
\code
static DISPATCHER_SIGHANDLER(example_sighandler, s, data);
static
DISPATCHER_SIGHANDLER(example_sighandler, s, data)
{
DISPATCHER_SIGHANDLER_ARGS(s, data);
if(s == dispatcher_signal_quit) {
dispatcher_exit(&p);
LOADER_UNLOAD();
}
}
\endcode
*
* \param name The name of the signal handler function.
*
* \param s The name of the signal number parameter.
*
* \param data The name of the signal data parameter.
*
*/
#define DISPATCHER_SIGHANDLER(name, s, data) \
void name(ek_signal_t s, ek_data_t data)
/**
* Declaration macro for signal handler arguments.
*
* This macro must be used for declaring the signal handler function's
* arguments. The reason why this is needed is that some C compilers
* do not support function pointers with arguments and therefor a
* workaround has been made using C macros.
*
* \note This macro call must come after the declarations of the local
* variables but before the first program statement in the signal
* handler function.
*
* The following example shows a signal handler function with local
* variables.
*
\code
static
DISPATCHER_SIGHANDLER(example_sighandler, s, data)
{
char c;
DISPATCHER_SIGHANDLER_ARGS(s, data);
if(s == ctk_signal_keypress) {
c = (char)data;
process_key(c);
} else if(s == dispatcher_signal_quit) {
dispatcher_exit(&p);
LOADER_UNLOAD();
}
}
\endcode
*
* \param s The name of the signal number argument. Must match the one
* in the DISPATCHER_SIGHANDLER() declaration.
*
* \param data The name of the signal data argument. Must match the
* one in the DISPATCHER_SIGHANDLER() declaration.
*
*/
#define DISPATCHER_SIGHANDLER_ARGS(s, data)
#define DISPATCHER_UIPCALL(name, state) \
void name(void *state)
#define DISPATCHER_UIPCALL_ARG(state)
#else /* CC_FUNCTION_POINTER_ARGS */
#define DISPATCHER_SIGHANDLER(name, s, data) \
void name(void)
#define DISPATCHER_SIGHANDLER_ARGS(s, data) ek_signal_t s = dispatcher_sighandler_s; \
ek_data_t data = dispatcher_sighandler_data
extern ek_signal_t dispatcher_sighandler_s;
extern ek_data_t dispatcher_sighandler_data;
#define DISPATCHER_UIPCALL(name, state) \
void name(void)
#define DISPATCHER_UIPCALL_ARG(state) \
void *state = dispatcher_uipcall_state
extern void *dispatcher_uipcall_state;
#endif /* CC_FUNCTION_POINTER_ARGS */
/**
* The uIP application function.
*
* This is the uIP application function that is called by uIP for any
* TCP/IP events. The purpose of the function is to dispatch the uIP
* event to the process that owns the connection on which the event
* occured.
*/
#define UIP_APPCALL dispatcher_uipcall
#define UIP_APPSTATE_SIZE sizeof(struct dispatcher_uipstate)
#include "uip.h"
struct uip_conn;
void dispatcher_uipcall(void);
void dispatcher_markconn(struct uip_conn *conn,
void *appstate);
void dispatcher_uiplisten(u16_t port);
struct uip_conn *dispatcher_connect(u16_t *ripaddr, u16_t port, void *appstate);
extern ek_id_t dispatcher_current;
extern struct dispatcher_proc *dispatcher_procs;
extern ek_signal_t dispatcher_signal_quit;
void dispatcher_process_signal(void);
void dispatcher_process_idle(void);
void dispatcher_run(void);
/** @} */
#endif /* __DISPATCHER_H__ */